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Chet

Developers
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Posts posted by Chet

  1. On 2/27/2021 at 4:08 PM, Moes said:

    Actually it's more like once every 2 hours. I have to constantly monitor it and correct it when it has the string selected and tries to bank.

     

    On 2/28/2021 at 4:00 PM, Hex said:

    I will try this to see if I can replicate this error 🙂 @Chet

    Should really be fixed now then... I think you guys forgot to mention that the Bow String was previously selected but turned into a Bow. The actual Bow String didn't exist in the inventory anymore but the game still thinks you have it selected.

  2. On 1/28/2021 at 1:40 PM, ItsYaBoiEd said:

    I couldnt find bug report place, but i am here to do exactly that. Feel free to delete this comment afterwards.

     

    The script seems to run into issues at the end of fletching cycle when stringing yew longbows. Perhaps it is also like that with other features. It tries to bank while string is selected - thus failing to bank and stuck in  an infinite loop. Also please add a check for both bows and strings, otherwise it will sill try to withdraw bows even tho it has none - but it has strings. 

    Thats all, thank you!

    This was fixed a while ago, it should unselect the item before banking.

  3. On 1/22/2021 at 3:23 PM, glexzor said:

    same here.

    if he fails to jump the gap he is stuck

     

     

    This is was fixed a while ago.

    On 2/6/2021 at 10:08 PM, Gang said:

    Seers Rooftop course doesn't move at the end if the church door is closed? I've opened the door it and it runs fine until the door auto closes again.

    This is was fixed about 2 weeks ago.

    Both were bugs in the walking API. 

  4. 17 hours ago, scdafty said:

    sometimes on  the canafis course when you fall off the bot just stands still until you click to make yourself move. not every time its happened 2 out of 6 times now. teething problems 

     

    Can you add a screenshot of the script status and the spot it gets stuck at? 

  5. Pro Agility

    image.png.3ef1218b0a398f5ac8867d80cb04c888.png

     

    Features

    • Supported courses:
      • Gnome Stronghold
      • Draynor rooftop
      • Al Kharid rooftop
      • Varrock rooftop
      • Barbarian Outpost
      • Canifis rooftop
      • Ape Atoll
      • Falador
      • Wilderness
      • Seers' village
      • Pollnivneach
      • Rellekka
      • Ardougne
      • Brimhaven Agility Arena
      • Agility Pyramid
    • Progressive-mode (walks to the next course upon reaching required agility level)
    • Stop conditions
      • Time - stop after a certain time has elapsed
      • Level - stop when target agility level is reached
    • Eats food
    • Banks to retrieve new food
    • Picks up Mark of Graces
    • Like 2
    • Thanks 1
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