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Pro Woodcutter

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 Main features:

▶️ Supports nearly every area and log type

▶️ Dropping patterns & options

▶️ Supports nearly all banks

 ▶️  Auto axe upgrade (if it's in bank)

 

 

List of all features:

▶️  Supported logs: Normal, Oak, Willow, Maple, Teak, Mahogany, Yew, Magic

▶️  Start and go from anywhere (as long as you have an axe in your bank)

▶️  Smart sleep for when you are chopping down one tree for a very long time

▶️  Longer sleeps for longer interaction times

▶️  Picks up nests and banks/drops them if you choose so

 

 

Bug report template:

Quote

 

Chosen GUI options:

Logger output: 

Bug description:

 

 

I am open to suggestions for specific spots and specific woodcutter related things 🙂 

Redwoods and Sulliuscep are WiP

 

 

Version 1: 

  • Open beta release 

Version 2:

  •  Fixed bug with dropping
  •  Fixed NPE in paint method
  •  Fixed tree interaction timings

 

Edited by Proto
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  • 2 weeks later...
1 hour ago, Marek said:

First account got banned, ran this script for about 10 hours cutting oaks, run perfectly have no idea why it got banned. Miner and crabs are still running though. 

Don't bot majorly botted locations and not for that long 😄

Using less botted locations helps a lot with detection imo 

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5 hours ago, Proto said:

Don't bot majorly botted locations and not for that long 😄

Using less botted locations helps a lot with detection imo 

Yeah true, I was just testing anyway. Bot worked perfectly. :) Would of been great if one could use it's current location for woodcutting instead of choosing a common place.

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21 hours ago, Marek said:

Yeah true, I was just testing anyway. Bot worked perfectly. 🙂 Would of been great if one could use it's current location for woodcutting instead of choosing a common place.

Suggest locations and I'll add them 😄

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Found a bug this morning, woke up to find my toon clicking in the void (out of render distance) trying to find the WC Guild Bank.

He was on the furthest magic tree from the bank, and the game did not render far enough for the script to find the bank. Thus was stuck in a loop for hours.

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Just now, ipokefire said:

Found a bug where if im standing in Ape Atoll teak location it will just dueling ring to duel arena and then walk to all the way to port sarim? and take void knight ship? and then repeat the process back to duel arena

okay actually the second time it went back to duel arena its now taken the glider to gnome stronghold and is actually gone to gnome bank took out a steel axe instead of my infernal axe

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